Yes, and there are two possible configurations:

  1. Use Oculus Quest to connect to your Mac directly via WiFi (this is the simple version)

  2. Use Oculus Rift (or Rift S) + PC to your Mac via WiFi (this version requires a PC in addition to your Mac)

ControlRoom is officially supported for Ableton Live 10.1 and Pro Tools.

There is limited support for a subset of ControlRoom features for other DAWs:

  • Spatial Mixer and ControlRoom Channel and Master VST3/AU Plugins

    • We’ve seen stable performance in Logic, Studio One, Cubase, and Adobe Audition. Other DAWs are currently being tested.

  • VR Console and Transport Control

    • Logic - currently not supported

    • Studio One - currently not supported

    • Cubase - currently not supported

    • Adobe Audition - track names show on console and one-way control over the Audition mixer including volume, pan, mute, solo, record, play, stop, FF, RW

  • MIDI-mappable tools (FX Cube, BFF, Fader Tablet, Drumpads)

    • Working for any DAW that supports custom MIDI mapping

Yes. You’ll still need to ensure ControlRoom Hub is running and that you have an active WiFi connection.


  1. ControlRoom Hub

  2. ControlRoom DAW Plugins

  3. ControlRoom VR

To learn more about how they interact with each other, please visit our website.

ControlRoom Hub is a lightweight and easy-to-use desktop application that runs on your DAW computer. It serves as the connection between your DAW and your VR headset, and is the place to configure your ControlRoom settings and set up your custom MIDI-mappable tools. It must be running to maintain the connection between VR and your DAW.

The ControlRoom plugins are a set of plugins for your DAW, available in AAX/VST3/AU format:

  • ControlRoom Channel

  • ControlRoom Master

These plugins will work with or without VR. Without VR, they will work like a normal plugin with keyboard/mouse control. With VR, they can be controlled from within VR in a revolutionary new way.

To learn more about the plugins, visit this page on our website.


ControlRoom VR is the Virtual Reality component of ControlRoom. It’s an app that runs on your VR headset, and places you in a virtual studio with an array of interactable 3D tools to control your DAW in a whole new way. It works by communicating over your local network to your DAW via the ControlRoom Hub application installed on your DAW computer.

ControlRoom Mobile is an iOS and Android app. It allows you to expressively control any MIDI software or hardware by simply moving your phone in space. You’ll have access to the very same BFF and FX Cube tools from ControlRoom VR, and you don’t need a VR headset to control them– just your phone. ControlRoom Mobile is available now for $3.99

Using ControlRoom VR:

The full setup instructions for ControlRoom can be found on our Setup Overview page.

For the Oculus Rift and Quest, the controls are as follows:


On Rift, yes.

On Quest, not yet.

Oculus Rift has a built in virtual desktop. If you are using ControlRoom on Rift to control another computer (Mac) you can load up a remote desktop viewer on your PC and have control of your Mac that way. On Quest we don't have that capability. We're working on it because it's a frequently requested feature but we don't have a date set for that just yet.

Your VR headset will pause when removed from your head, and thus pause the loading process. To ensure the fastest loading time, keep your headset on until loading has completed.

Yes. But this does not mean that your DAW playback will be interrupted. It does mean that loading will pause if you are on a loading screen.

Billing Questions:

Currently, no free trial is available, but we do offer a 30-day return policy on the VR app.

Still have questions about ControlRoom? Please visit our Customer Service Portal.