Using ControlRoom VR with Studio One

This page covers using ControlRoom with Studio One.

 

 

 

 

 

This guide assumes that you have already:

 

If you have not completed the above steps, use the individual links, or please visit the ControlRoom Setup Overview

 

Overview

ControlRoom connects with Studio One in two ways simultaneously:

  1. General MIDI Device (Map VR MIDI tools to compatible third party plugins)

  2. Direct Connection to ControlRoom VST3/AU Plugins (Spatial Mixer, Plugin Tablet, Spectralyzer)


Detailed Setup Instructions

Please note, ControlRoom Hub must be running to maintain the connection with Studio One. It can be minimized, but not closed.

Spatial Mixer and Plugin Tablet

 

Every instance of the ControlRoom Channel VST3/AU plugin can be controlled from VR with the Spatial Mixer and Plugin Tablet. This provides powerful control over the plugin from within VR, including the Compressor, EQ, Spatial Panner.

 

 

 

 

Once you have launched your DAW and opened a session file, you’ll need to add an instance of ControlRoom Channel to any and every track that you’d like to control with the Spatial Mixer or Plugin Tablet. We recommend adding it as the last insert in your plugin chain, so that parameter changes in ControlRoom Channel will not affect any processing coming afterwards.

Please refer to your Studio One manual for instructions on inserting plugins.

On your main stereo output, insert only one instance of ControlRoom Master. The master volume will be controllable via the Master Fader on the VR console.

  • In VR, press the menu button on your left controller to bring up the menu, then select the Tools page, and turn on the Spatial Mixer. (menu in the below GIF is outdated, but the process is identical)

  • Press the menu button at the lower right of the Spatial Mixer, then toggle on any tracks you’d like to control with the Spatial Mixer. Close this menu when you are finished, and return back to it any time you’d like to display different tracks.

  • Move each track sphere up/down for volume, left/right for panning, and front/back for Proximity.

  • In VR, press the menu button on your left controller to bring up the menu, then select the Tools page, and turn on the Plugin Tablet.

  • Press the menu button at the top right of the tablet to select the track you’d like to control with the Plugin Tablet. Close this menu when you are finished, and return back to it any time you’d like to display different tracks.

  • Use the buttons along the top of the tablet to switch between Compressor and EQ control over the selected track.

EQ Control

  • Each of the 10 bands of the EQ will appear front to back as colored lines.

  • The white line at the rear is the overall EQ curve, summed from the combination of the 10 adjustable bands.

  • Individual bands can be toggled on/off using the X or A button while hovering over each point, or while grabbing it with the trigger.

  • Each EQ band’s point can be moved up/down for Gain and left/right for Frequency.

  • Push the joysticks up/down while grabbing a point to adjust that band’s Q value.

Compressor Control

  • All parameters of the Channel compressor are shown here.

  • Toggle pyramid on/off by selecting the pyramid icon at the top right of the tablet.

  • The pyramid allows you to control Ratio, Threshold, Attack Time, and Release Time

    • Height of the tip of the pyramid for Ratio

    • Height of the middle line for Threshold

    • Horizontal position of the bottom left and right sides for Attack Time and Release time, respectively.

Map ControlRoom Midi Tools to Plugin Parameters in Studio One

There are numerous MIDI tools in ControlRoom that can be mapped to control parameters in Studio One, including your favorite third party plugins. Follow the steps below for an example of how to map the FX Cube to a few plugin parameters in Studio One.

For this example, let’s create a new instrument track by dragging the Mojito instrument into the main window. We can map any parameters of this plugin that we like- for this example we’ll map Filter Cutoff, Drive, and Resonance.

 


 

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